Commit 29fc4445 authored by gaorui's avatar gaorui
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feat(config): 新增 dialog 弹窗,新增多个 Android 支付档位

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using UnityEngine;
using UnityEngine.UI;
public class ExitConfirmationDialog : MonoBehaviour
{
public GameObject dialog; // Reference to the dialog panel
public Button confirmButton;
public Button cancelButton;
void Start()
{
// 初始化时不强制设置 dialog 状态,保持与 Inspector 设置一致
// 如果 dialog 未分配,则默认隐藏
if (dialog != null)
{
// 只在 dialog 已分配的情况下进行初始化
}
else
{
dialog = gameObject; // 默认使用自身 GameObject
}
// Set up button listeners
confirmButton.onClick.AddListener(OnConfirmExit);
cancelButton.onClick.AddListener(OnCancelExit);
// 确保初始隐藏
HideDialog();
}
// Method to show the dialog
public void ShowDialog()
{
try
{
UnityMainThreadDispatcher.Instance.Enqueue(() => {
if (dialog != null)
{
NativeLogger.I("[Unity Dialog]", $"SetActive 1 {dialog.activeSelf}");
dialog.SetActive(true);
NativeLogger.I("[Unity Dialog]", $"SetActive 2 {dialog.activeSelf}");
}
else
{
NativeLogger.I("[Unity Dialog]", "Dialog is null");
}
});
}
catch (System.Exception ex)
{
NativeLogger.I("[Unity Dialog]", $"SetActive true {ex.Message}");
}
}
// Method to hide the dialog
public void HideDialog()
{
try
{
UnityMainThreadDispatcher.Instance.Enqueue(() => {
if (dialog != null)
{
dialog.SetActive(false);
}
});
}
catch (System.Exception ex)
{
NativeLogger.I("[Unity Dialog]", $"SetActive false {ex.Message}");
}
}
// Method to handle confirm exit
public void OnConfirmExit()
{
Debug.Log("Exiting the application...");
// Exit the application
Application.Quit();
}
// Method to handle cancel exit
public void OnCancelExit()
{
Debug.Log("Exit canceled.");
// Hide the dialog
dialog.SetActive(false);
}
}
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...@@ -6,21 +6,42 @@ using UnityEngine; ...@@ -6,21 +6,42 @@ using UnityEngine;
public class GameManager : MonoBehaviour public class GameManager : MonoBehaviour
{ {
public ExitConfirmationDialog exitDialog; // 在 Inspector 中设置
private bool isExiting = false; // 防止重复调用退出
private void Awake() private void Awake()
{ {
// 触发单例构造,内部会调用 PlatformCallback.SetListener(this) // 触发单例构造,内部会调用 PlatformCallback.SetListener(this)
var _ = HoolaiListener.Instance; var _ = HoolaiListener.Instance;
HoolaiListener.Instance.SetExitConfirmationDialog(exitDialog);
} }
//Android 需监听返回事件,如果当前场景没有返回拦截了需调用 SDK 的退出接口 //Android 需监听返回事件,如果当前场景没有游戏业务处理了(比如拦截返回上一个场景,此时无需调用,但返回到顶级场景后继续返回需处理此逻辑)需调用 SDK 的退出接口
void Update() void Update()
{ {
if (Input.GetKey(KeyCode.Escape)) if (Input.GetKey(KeyCode.Escape))
{ {
NativeLogger.I("Game_Unity_Log", "clicked Exit");
HandleExit();
}
}
private void HandleExit()
{
// 防止重复调用
if (isExiting) return;
isExiting = true;
NativeLogger.I("Game_Unity_Log", "clicked Exit"); NativeLogger.I("Game_Unity_Log", "clicked Exit");
HoolaiSdkManager.ExitGame(); HoolaiSdkManager.ExitGame();
// 延迟重置标志位,防止短时间内重复触发
Invoke("ResetExitFlag", 0.5f);
} }
private void ResetExitFlag()
{
isExiting = false;
} }
public void OnLoginBtnClicked() public void OnLoginBtnClicked()
...@@ -73,20 +94,87 @@ public class GameManager : MonoBehaviour ...@@ -73,20 +94,87 @@ public class GameManager : MonoBehaviour
} }
public void OnPayBtnClicked() public void OnPayBtnClicked1()
{
NativeLogger.I("Game_Unity_Log", "clicked Pay");
// 1. 创建并填充对象
PayParams payParams = new PayParams
{
Amount = 100,// 单位:分
ItemId = "com.nekki.sf3.cn_1",
ItemName = "礼包0",
CallbackInfo = "123456_8888_987654321",
NotifyUrl = "",
Count = 1,
Currency = "CNY"
};
payParams.AddOptionalParameter("test", "daily_bonus");
payParams.AddOptionalParameter("player_id", "p-98765");
NativeLogger.I("Game_Unity_Log", $"clicked Exit jsonString: {payParams}");
HoolaiSdkManager.StartPay(payParams);
}
public void OnPayBtnClicked6()
{
NativeLogger.I("Game_Unity_Log", "clicked Pay");
// 1. 创建并填充对象
PayParams payParams = new PayParams
{
Amount = 600, // 单位:分
ItemId = "com.nekki.sf3.cn_6",
ItemName = "礼包1",
CallbackInfo = "123456_8888_987654321",
NotifyUrl = "",
Count = 1,
Currency = "CNY"
};
payParams.AddOptionalParameter("test", "daily_bonus");
payParams.AddOptionalParameter("player_id", "p-98765");
NativeLogger.I("Game_Unity_Log", $"clicked Exit jsonString: {payParams}");
HoolaiSdkManager.StartPay(payParams);
}
public void OnPayBtnClicked68()
{
NativeLogger.I("Game_Unity_Log", "clicked Pay");
// 1. 创建并填充对象
PayParams payParams = new PayParams
{
Amount = 6800,// 单位:分
ItemId = "com.nekki.sf3.ch_68",
ItemName = "礼包10",
CallbackInfo = "123456_8888_987654321",
NotifyUrl = "",
Count = 1,
Currency = "CNY"
};
payParams.AddOptionalParameter("test", "daily_bonus");
payParams.AddOptionalParameter("player_id", "p-98765");
NativeLogger.I("Game_Unity_Log", $"clicked Exit jsonString: {payParams}");
HoolaiSdkManager.StartPay(payParams);
}
public void OnPayBtnClicked128()
{ {
NativeLogger.I("Game_Unity_Log", "clicked Pay"); NativeLogger.I("Game_Unity_Log", "clicked Pay");
// 1. 创建并填充对象 // 1. 创建并填充对象
PayParams payParams = new PayParams PayParams payParams = new PayParams
{ {
Amount = 100, Amount = 12800,// 单位:分
ItemId = "sword_101", ItemId = "com.nekki.sf3.cn_128",
ItemName = "钻石", ItemName = "礼包20",
CallbackInfo = "123456_8888_987654321", CallbackInfo = "123456_8888_987654321",
NotifyUrl = "", NotifyUrl = "",
Count = 1, Count = 1,
Currency = "USD" Currency = "CNY"
}; };
payParams.AddOptionalParameter("test", "daily_bonus"); payParams.AddOptionalParameter("test", "daily_bonus");
payParams.AddOptionalParameter("player_id", "p-98765"); payParams.AddOptionalParameter("player_id", "p-98765");
......
...@@ -9,6 +9,8 @@ public class HoolaiListener : IPlatformCallbackListener ...@@ -9,6 +9,8 @@ public class HoolaiListener : IPlatformCallbackListener
//商品列表更新事件 //商品列表更新事件
public event Action<List<GoodsInfo>> OnGoodsListUpdated; public event Action<List<GoodsInfo>> OnGoodsListUpdated;
public ExitConfirmationDialog exitDialog;
public static HoolaiListener Instance public static HoolaiListener Instance
{ {
get get
...@@ -27,6 +29,12 @@ public class HoolaiListener : IPlatformCallbackListener ...@@ -27,6 +29,12 @@ public class HoolaiListener : IPlatformCallbackListener
PlatformCallback.SetListener(this); PlatformCallback.SetListener(this);
} }
// 初始化退出标准警告
public void SetExitConfirmationDialog(ExitConfirmationDialog dialog)
{
exitDialog = dialog; // 保存对话框实例
}
public void OnInitSuccess(InitResult result) public void OnInitSuccess(InitResult result)
{ {
NativeLogger.I("Game_Unity_Callback", $"OnInitSuccess GameId:{result.gameId} channel:{result.channel} channelId:{result.channelId}"); NativeLogger.I("Game_Unity_Callback", $"OnInitSuccess GameId:{result.gameId} channel:{result.channel} channelId:{result.channelId}");
...@@ -99,5 +107,13 @@ public class HoolaiListener : IPlatformCallbackListener ...@@ -99,5 +107,13 @@ public class HoolaiListener : IPlatformCallbackListener
public void OnCustomExit() public void OnCustomExit()
{ {
NativeLogger.I("Game_Unity_Callback", $"OnCustomExit show Game Exit Dialog!"); NativeLogger.I("Game_Unity_Callback", $"OnCustomExit show Game Exit Dialog!");
if (exitDialog != null)
{
exitDialog.ShowDialog(); // 显示确认对话框
}
else
{
NativeLogger.I("Game_Unity_Callback", "ExitConfirmationDialog is not set!");
}
} }
} }
...@@ -14,12 +14,12 @@ MonoBehaviour: ...@@ -14,12 +14,12 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_PixelRect: m_PixelRect:
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width: 1710 width: 1920
height: 975 height: 975
m_ShowMode: 4 m_ShowMode: 4
m_Title: "\u9879\u76EE" m_Title: Inspector
m_RootView: {fileID: 2} m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
...@@ -44,7 +44,7 @@ MonoBehaviour: ...@@ -44,7 +44,7 @@ MonoBehaviour:
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m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
...@@ -69,7 +69,7 @@ MonoBehaviour: ...@@ -69,7 +69,7 @@ MonoBehaviour:
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m_MinSize: {x: 0, y: 0} m_MinSize: {x: 0, y: 0}
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m_MinSize: {x: 0, y: 0} m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0}
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serializedVersion: 2 serializedVersion: 2
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width: 1710 width: 1920
height: 925 height: 925
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 0 vertical: 0
controlID: 37 controlID: 102
draggingID: 0 draggingID: 0
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
...@@ -140,7 +140,7 @@ MonoBehaviour: ...@@ -140,7 +140,7 @@ MonoBehaviour:
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m_MinSize: {x: 200, y: 100} m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192} m_MaxSize: {x: 16192, y: 16192}
...@@ -166,7 +166,7 @@ MonoBehaviour: ...@@ -166,7 +166,7 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
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height: 457.5 height: 457.5
m_MinSize: {x: 200, y: 50} m_MinSize: {x: 200, y: 50}
m_MaxSize: {x: 16192, y: 8096} m_MaxSize: {x: 16192, y: 8096}
...@@ -190,7 +190,7 @@ MonoBehaviour: ...@@ -190,7 +190,7 @@ MonoBehaviour:
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height: 457.5 height: 457.5
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m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
...@@ -209,23 +209,23 @@ MonoBehaviour: ...@@ -209,23 +209,23 @@ MonoBehaviour:
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 1 m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: SceneView m_Name: SimulatorWindow
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Children: [] m_Children: []
m_Position: m_Position:
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m_MinSize: {x: 200, y: 200} m_MinSize: {x: 202, y: 221}
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m_ActualView: {fileID: 14} m_ActualView: {fileID: 12}
m_Panes: m_Panes:
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- {fileID: 12} - {fileID: 12}
m_Selected: 0 m_Selected: 1
m_LastSelected: 1 m_LastSelected: 0
--- !u!114 &10 --- !u!114 &10
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -243,7 +243,7 @@ MonoBehaviour: ...@@ -243,7 +243,7 @@ MonoBehaviour:
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...@@ -269,12 +269,12 @@ MonoBehaviour: ...@@ -269,12 +269,12 @@ MonoBehaviour:
m_Children: [] m_Children: []
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
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m_ActualView: {fileID: 18} m_ActualView: {fileID: 18}
m_Panes: m_Panes:
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...@@ -295,15 +295,15 @@ MonoBehaviour: ...@@ -295,15 +295,15 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
m_TitleContent: m_TitleContent:
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m_Tooltip: m_Tooltip:
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m_SerializedDataModeController: m_SerializedDataModeController:
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m_PreferredDataMode: 0 m_PreferredDataMode: 0
...@@ -322,7 +322,7 @@ MonoBehaviour: ...@@ -322,7 +322,7 @@ MonoBehaviour:
m_ShowGizmos: 0 m_ShowGizmos: 0
m_TargetDisplay: 0 m_TargetDisplay: 0
m_ClearColor: {r: 0, g: 0, b: 0, a: 1} m_ClearColor: {r: 0, g: 0, b: 0, a: 1}
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m_TextureFilterMode: 0 m_TextureFilterMode: 0
m_TextureHideFlags: 61 m_TextureHideFlags: 61
m_RenderIMGUI: 1 m_RenderIMGUI: 1
...@@ -330,7 +330,7 @@ MonoBehaviour: ...@@ -330,7 +330,7 @@ MonoBehaviour:
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m_SimulatorState: m_SimulatorState:
controlPanelVisible: 0 controlPanelVisible: 0
controlPanelWidth: NaN controlPanelWidth: 0
controlPanelFoldoutKeys: controlPanelFoldoutKeys:
- UnityEditor.DeviceSimulation.ApplicationSettingsPlugin - UnityEditor.DeviceSimulation.ApplicationSettingsPlugin
controlPanelFoldoutValues: 00 controlPanelFoldoutValues: 00
...@@ -338,11 +338,11 @@ MonoBehaviour: ...@@ -338,11 +338,11 @@ MonoBehaviour:
- UnityEditor.DeviceSimulation.ApplicationSettingsPlugin - UnityEditor.DeviceSimulation.ApplicationSettingsPlugin
pluginStates: pluginStates:
- '{}' - '{}'
scale: 10 scale: 32
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...@@ -361,14 +361,14 @@ MonoBehaviour: ...@@ -361,14 +361,14 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
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...@@ -383,23 +383,23 @@ MonoBehaviour: ...@@ -383,23 +383,23 @@ MonoBehaviour:
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m_EditFieldRect: m_EditFieldRect:
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...@@ -960,9 +960,9 @@ MonoBehaviour: ...@@ -960,9 +960,9 @@ MonoBehaviour:
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m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 00000000a6660000a8660000aa660000ac660000ae660000 m_ExpandedIDs: 00000000886300008a6300008c6300008e6300009063000092630000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
...@@ -1156,7 +1156,7 @@ MonoBehaviour: ...@@ -1156,7 +1156,7 @@ MonoBehaviour:
m_ListAreaState: m_ListAreaState:
m_SelectedInstanceIDs: m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0 m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 1 m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000b25c0000245a000000000000 m_ExpandedInstanceIDs: c6230000b25c0000245a000000000000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
...@@ -1200,15 +1200,15 @@ MonoBehaviour: ...@@ -1200,15 +1200,15 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 100} m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
m_TitleContent: m_TitleContent:
m_Text: "\u63A7\u5236\u53F0" m_Text: Console
m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0} m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: -1 x: 0
y: 607.5 y: 540.5
width: 1200 width: 1346.5
height: 389.5 height: 446.5
m_SerializedDataModeController: m_SerializedDataModeController:
m_DataMode: 0 m_DataMode: 0
m_PreferredDataMode: 0 m_PreferredDataMode: 0
...@@ -1269,14 +1269,14 @@ MonoBehaviour: ...@@ -1269,14 +1269,14 @@ MonoBehaviour:
m_MinSize: {x: 275, y: 50} m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
m_TitleContent: m_TitleContent:
m_Text: "\u68C0\u67E5\u5668" m_Text: Inspector
m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0} m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: 1200 x: 1347.5
y: 93 y: 83
width: 508 width: 571.5
height: 904 height: 904
m_SerializedDataModeController: m_SerializedDataModeController:
m_DataMode: 0 m_DataMode: 0
......
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